FIELD GUIDE · UPDATED SEP 11

Find the next
useful move.

Pick what stopped your run. Get one clear answer before you go back into the hay.

WHAT DO YOU SEE?

START HERE

Sell to the cow

Bank the hay at the barn-window cow, confirm Cash increased, then return to the same face of the pile.

No fake coordinates Unknowns stay marked
A huge golden haystack with a small silver needle on a blocky farm
NEEDLE SIGHTINGDon’t chase a fixed coordinate. Clear a repeatable route.
19.7M+visits20server sizeSEP 10game updated

THE FIRST CLEAN LOOP

A route you can
actually repeat.

Your first milestone is not the needle. Prove that collect → sell → upgrade works, then keep the route stable enough to notice what improved.

1
Farmhouse · Normal

Enter

Create a run and keep the collection objective visible.

2
Watch carried hay

Collect

Work one face of the pile so your return path stays obvious.

3
Decision point

Read the bag

Near the limit? Finish the short sweep, then leave before a long route.

4
Confirm the change

Sell

Use the cow and verify both carried hay and Cash changed.

5
Fix one slowdown

Upgrade

Buy for the friction you can actually see, then compare the next loop.

6
Same pile face

Return

Repeat a clean route until the needle interrupts the loop.

THE TOOL SHED

Buy for the
slow part.

There is no universal best build. Your screen shows the next effect and price; your last loop tells you which friction matters.

HOLDGRASPSPEED
ToolChoose it whenIt changesIt does not mean
HoldRepeated clicking is the problemKeep collecting with held inputDoes not empty a full bag
GraspEach action takes too little hayRaises hay collected per actionCheck the next value in your run
SpeedManual collection rhythm is slowShortens the collection cycleNot walking speed
Verified distinction · Grasp changes amount per action; Speed changes manual collection rate.

CHAPTER 2 · BASEMENT

Your room.
Your clues.

Find the key, pull all three levers, solve the three room puzzles, then escape. The keypad number is generated for your run.

No universal keypad code. A number seen in a video is evidence for that run only.
BASEMENT CASE FILEROUTE VERIFIED
01

Search for the key

Keep clearing the haystack until the current objective registers it.

02

Pull three levers

Use the HUD counter; check corners and shelving if it remains at 2/3.

03

Solve three puzzles

Count colored objects, rotate the picture, and inspect floor papers.

04

Keypad rejected?

Re-read the four digits from your numeric paper and check their order.

RUN-SPECIFIC

CURRENT REWARD REPORT

One code.
Clearly labeled.

Reward codes can expire without warning. This one is corroborated by current guides, but it is not listed on the official Roblox description.

REPORTED ACTIVE · SEP 11
EVENT CODE
ALIEN

200 Gems + 200 Alien Coins

FIELD LIBRARY · DISTINCT PLAYER TASKS

Go deeper
without guessing.

Each guide answers a different question. No repeated code pages, invented spawn coordinates, or walkthroughs for a same-name game.

WATCH DESK · DEVELOPER VIDEO

The haystack
in motion.

This trailer is published by vice_DEV and links the exact Garage Games experience in its description. Use it to see the game’s tone; use the field guides for repeatable decisions.

DEVELOPER TRAILERvice_DEV · video description links Place 77108422251420

EVIDENCE DESK · SEP 11, 2026

Facts have
a status.

Official facts are separated from walkthrough observations and community reports, so updates are easier to correct.